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//Specialized Engineering × AR / VR & Spatial Computing × Europe

AR / VR & Spatial Computing in Europe

Apple Vision Pro, Meta Quest, and WebXR experiences — training simulations, virtual try-ons, architectural walkthroughs, and field-service AR. Delivered to Europe teams on your calendar.

Apple Vision Pro, Meta Quest, and WebXR experiences — training simulations, virtual try-ons, architectural walkthroughs, and field-service AR. European industries operate under strict data-protection and residency requirements. We engineer to GDPR standards and deliver platforms built to be maintained and scaled.

01What's broken without us

Spatial computing is a real channel now, but most teams have never shipped for a headset. Done poorly, immersive experiences cause friction and nausea, not value.

02Our approach — the Forge Method, applied
  • 01Define the spatial use case and comfort constraints up front.
  • 02Prototype the core interaction on real hardware early.
  • 03Forge with real-time rendering and spatial UX best practices.
  • 04Harden for performance and comfort; validate with users.
//Capabilities
  • Apple Vision Pro, Meta Quest, HTC Vive
  • Spatial UI/UX & 3D interaction design
  • Real-time rendering (Unity, Unreal, WebXR)
  • AR filters & virtual try-ons
  • Virtual training & simulation
  • Digital twins for industrial inspection
  • Gesture & eye-tracking integration
  • Spatial collaboration environments
//Outcomes

What you can expect

Comfortable
no nausea
Real-time
rendering
Validated
with users
//FAQ

Questions, answered straight

Yes. Aligned to CET / GMT working hours. GDPR-grade software and AI for regulated European industries — data-residency aware and built to ship.

//Next step

Start with a Blueprint.
Lock the scope. Ship the system.

Contact the studio